
Along the same lines there's Zynaptiq Pitchmap, which is oriented toward performance so can be more inspiring than Melodyne's post-hoc workflow.Īccusonus Regroover is specific to drums, it'll take a beat and separate them into multitracks. Then there's Melodyne which can be used from mild correction to putting a song into a completely different key altogether. Still not perfectly clean but much more useable for remixes, mashups, and chops. I've used PhonicMind and Audionamix and RX7 for this, and they give varying results.

Anyway, if you like Captain and Odesi, you may also like Īudio source separation has improved tremendously in recent times.
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Honestly, I think a lot of people these days are abusing the term "AI" as a marketing tactic when their software isn't doing anything particularly groundbreaking. seems like something along those lines that may actually use AI, but I haven't used it. Who cares though, they are useful pieces of software and I use both to overcome writer's block. They're "dumb" algorithms that have been developed to understand harmony and chord progressions.

And if AI-created music gets really good, that should push humans to get more creative, otherwise, what's the point of fully-automated music production? Do we really want to hand our souls over to machines? Boring.įWIW I wouldn't call the Captain plugins or Odesi "AI". But this can be very useful for quickly creating unique background music for youtube videos and stuff like that (see ). For the foreseeable future, fully AI-created music will be formulaic from analyzing too much similar-sounding pop/EDM/etc, or too random and weird. AI working with a human is going to result in much more interesting music. Sometimes music-generating AI is a tool to help / complement human music makers, but sometimes it directly produces music for humans to consume (see ). I don't have much hands-on experience here, because AI-generated music has not been very convincing for a long time, but it seems like it's starting to get there.

Generation is about using AI to actually create the music. I'm a fan :) I haven't used but it seems like it's in this category too. This type of software opens up a lot of possibilities for remixing. This stuff was not possible until the last few years, and it's quickly getting better.
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I use Accusonus Regroover to extract individual drum instruments from full drum loops, and iZotope Rx7 to extract vocals, drums, etc from fully mixed songs. But I see how it could be useful.ĭeconstruction is about undoing the music creation process and pulling a song apart into it's individual stems, in other words "de-mixing" tools. I haven't used software like this because I enjoy going through my large library and stumbling across forgotten things that give me inspiration. The way I see it, AI is currently being used in music for a few different purposes: classification, deconstruction, and generation.Ĭlassification is about AI finding patterns in massive amounts of data, and then organizing and searching through that data.
